RWBY Grimm Eclipse: Definitive Edition (Review)

Our Rating: 7/10

If you’ve only seen the first trailer for RWBY, you could be asking why this isn’t a Musou game. It’s a fast-paced beat ’em up with a lot of adversaries on the screen. On the hardest setting, RWBY Grimm Eclipse is probably the closest to satisfaction you’ll get.

Gameplay

The game has a control system that is similar to that of many Musou games, with light and heavy attack buttons that can be mixed to create basic combinationsUltimates, dodges, and counter-attacks or team attacks are all included in the RWBY Grimm Eclipse Definitive Edition, which adds to the template.

These character action components hit a nice balance between simplicity and skill with a more simplified combo structure, allowing you to get a good back and forth.

Enemies

When it comes to the baddies, there’s a deliberate balance to the enjoyment and several surprising nuances in play. In most games, for example, it is often advantageous to counter opponents. However, in RWBY, you must actively assess whether it is wise to make an enemy vulnerable to a counter or team attack. For example, you might be better off sticking with the combination you initially planned.

While there are numerous chances to make openings on single enemies, and they occasionally do so on their own, you must also handle a mob. When you’re too eager to take advantage of openings you’ve created on single enemies, you’ll often find yourself at the mercy of the mob. That is most likely the most distinguishing feature of Grimm Eclipse’s design. It is important to be aware of the mob, but it is also important to recognize single enemies. 

Each type of adversary has its own set of openings, attacks, and defenses. You’re already dead if you forget that even for a second. Of course, if you do the opposite and concentrate on a particularly difficult enemy and avoid the mob, your fate will be just as bad. This is one of the most popular aspects of any Musou. Simply put, if you’ve already defeated one enemy and have a good understanding of how they operate, you’re ready to take on any number of them.

Like a puzzle..

Solving a single enemy is the same as solving a puzzle. You must react quicker the more puzzles you stack on top of each other. The more intense the action becomes, the more your brain works over time. Adding to the tension by introducing more puzzles for you to solve faster isn’t something exclusive to RWBY Grimm Eclipse.

You could make the argument that almost every beat-em-up, at least the classic ones, does this. But it’s the combination of nostalgia for classic beat-em-ups and the thrill of slaying swarms of enemies all at once that makes the game so appealing. It combines my Musou obsession with my regular beat-up obsession, and the two rarely collide.

Co-op Multiplayer Mode

The game also includes some light RPG and team-building features. It is designed to be played in co-op online multiplayer. However, there is a local co-op that you can join. The characters are all purposefully built to complement one another, and it works. In co-op, the game is much easier and more entertaining. Moreover, taking on large groups of opponents is much more enjoyable.

The local co-op edition, on the other hand, is a complete disaster. Instead of a split screen or a fixed camera, the camera is solely controlled by the first player. Although the game retains its free camera control, only the first player can move the camera. Assuring that the second player is constantly annoyed and frequently off-screen. It’s impossible to overstate how deeply multiplayer is ingrained in the game’s design.

Final Thoughts

The above-mentioned factors account for the majority of the game’s entertainment. If you like traditional beat-em-up sentiments with a mix of Musou, this game is a lot of fun, especially in multiplayer, which should be done online rather than locally. It is currently $30. There is a lot of additional content that comes with it, such as a horde mode. The design of RWBY Grimm Eclipse Definitive Edition alone is worth admiring.

 

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