Our Score: 8/10
Godstrike by OverPowered Team is an incredible twin-stick shooter that will you breathless. A bullet hell, boss rush game, you’ll be tested to the core in this game. Not a lot of games can hit that boss rush sweet spot. Some tend to be too easy and others tend to be too hard. Some tend to be very barebones with the plot, some have a cliched over consulted mess. Godstrike threads the needle between all those and will leave you wanting more.
From the trailer, you can just see how hectic and epic the game is. If you’ve been craving for a good twin-stick shooter then this game should be right up your alley. And if you don’t want to be thrown into the deep end from the get-go, you have nothing to worry about. Once you learn the game and beat it, you unlock the roguelike mode for an extra challenge.
What is Godstrike?
“Godstrike is a 3D boss rush bullet hell where time is your health and currency. Face and defeat powerful bosses before time runs out. Taking damage and using abilities drains your remaining combat time, so watch out!”
In Godstrike you are the embodiment of Talaal, the last of God’s seven masks. Talaal finds her bearer just in time to fight against its siblings who hunt her in an attempt to absorb the power within the mask. The bearer is now trapped in a war that does not belong to her, a cycle that seems impossible to break.
Time is of the essence in Godstrike since it is the currency for pretty much everything in a fight. From being your health and a timer, it’s also what you use when you decide to use an ability. Making those mental calculations on the fly and deciding whether or not you should use up your time is a great dance.
And to help you in your quest, you thankfully unlock your skills and abilities. The more you progress the more you unlock. And you can change your loadout before each battle so you’re never locked in. This allows you to experiment and try different ways to take on a boss.
And like I mentioned before, the rogue-lite mode unlocks once you beat the arcade mode. And it certainly ups the ante as you’d expect. You take everything you’ve learned from your playthrough and test yourself. I was enjoying myself quite a bit in the first half of the game but after a certain point, the bosses and fights are outstanding. They certainly saved their best for last and the game ends on a very high note.
Looks and Feel
Godstrike has a vibrant and colorful look to it. The bosses and their arenas are incredibly well designed and really stand out from one another. And the vibrancy further helps differentiate between the various attacks and effects because there’s going to be a lot of them. Having them stand out really helps when you’re moving on reaction
The audio is also great with such an epic soundtrack. It keeps you going and doesn’t feel stale, old, or annoying when you’re re-trying a boss attempt after being slaughtered for the 10th time.
Godstrike is a must-play for folks who like any of the following: Twin-Stick Shooters, Boss Rushes, and Bullet hells. With so much love and effort being put into this game, I genuinely want more and hope they release a DLC or expansion in the future.