Rainbow Six Extraction – Review

Our Score: 8/10

In Rainbow Six Extraction we’re up against the most terrifying threat yet: a fatal, evolving alien parasite. For decades, Team Rainbow has served as a bastion against the world’s most dangerous dangers but now, it’s different.

To face a common enemy the elite operators of Rainbow Six have united. A highly lethal threat known as the Archeans. Assemble your team and risk everything in tense incursions in the containment zone. Knowledge, cooperation, and a tactical approach are your best weapons. Band together and put everything on the line as you take on this unknown enemy.

What is Rainbow Six Extraction

Extraction essentially takes the core of Siege – the gunplay, engine, and some of the operators. And builds a new game over it, according to Ubisoft Montreal. A game without PvP, but with a completely revamped customising system. Along multiple locales with numerous contaminated areas, redesigned operator kits, and aliens. If nothing else, it ensures that if you like peeping around corners with Siege, you’ll enjoy it here as well.

You must journey into areas tainted by Archeans (the term given to the scary mould monsters you’ll encounter) dispersed over the United States. Either alone or with a squad of up to three other players. You must perform a number of randomly generated goals. Which range from quietly destroying unpleasant alien colonies to planting and protecting a bomb or eliminating a specific elite adversary. After completing these tasks – or being mauled to death by the adversaries you face – you can return to base and be showered with experience points, both for your character and for your total development level.

Rainbow Six Extraction Gameplay Feel

Extraction, like Siege, has destructible surroundings with select walls, floors, and ceilings that can be demolished. Allowing operators to maneuver terrain and surprise foes from numerous sides. By fortifying breakable walls or boarding up broken windows and doors, you can better defend your location against oncoming enemies. It’s a fascinating thought, but it doesn’t play a large role in intrusions. Reaching your goal never necessitates meticulous dissection of the surroundings. And the fact that all operators have access to quiet weapons eliminates the need to consider alternative routes around an Archaean to avoid alerting a group. Though breaking over walls is exciting. It’s never pushed forward as an effective technique of victory or more simply passing through specific areas.

Thanks to the Archaeans and zone ambitions, certain operators get a boost. Archaeans come in 11 different varieties, each with its own set of characteristics. The obnoxious Rooter, for example, can immobilise you, while the hissing Bloater can erupt in a cloud of deadly gas. Knowing what you’re up against and then immobilising them long enough to go to their weak area and covertly take them out is crucial to success. Therefore operators who specialise in recon, stealth, and stunning foes are in high demand.


Similarly, despite objectives are different in their design. Whether you’re defending places in Serial Scan or stealthily installing devices on Archaean nests in Nest Tracker—they still boil down to “identify a target and attempt to be quiet about it.” As a result, operators that specialise in recon and stealth stand out. That’s not to say that operators who naturally lean toward loudly locking down an area (like Tachanka), distracting Archaeans (like Alibi), or breaching through walls (like Hibana) are bad. But Extraction’s design encourages a playstyle that supports operators who tackle tasks by gathering information (like IQ), remaining unseen and unheard (like Vigil), or stunning enemies (like IQ) (like Ela).

Final Verdict

Rainbow Six Extraction takes the best parts of the Siege formula and makes a fairly decent PvE experience for people who want a more casual experience. The game does leave a lot to be desired though and only the future will tell how good this game can get given its strong current framework.

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