Everything about Tartaglia in Genshin impact

Tartaglia, also known as his codename “Childe”, is a playable Hydro character in Genshin Impact. He is the Eleventh of the Eleven Fatui Harbingers. Following danger wherever he goes, Childe is always eager for a challenge, making him extremely dangerous despite being the youngest member. Read on to know about his builds, best weapons, and artifacts.

Best Builds for Tartaglia

Hydro Main DPS

Best Weapon: Polar Star

Replacement Weapons:
1. Thundering Pulse
2. The Viridescent Hunt
3. Rust

Best Artifacts
Heart of Depth x4

Main Stats
Sands: ATK%
Goblet: Hydro DMG Bonus
Circlet: CRIT Rate or CRIT DMG
Substats: ATK%, CRIT Rate, CRIT DMG, Elemental Mastery

Best Artifacts

Heart of Depth

2-PC: Hydro DMG Bonus +15%
4-PC: After using Elemental Skill, increases Normal Attack and Charged Attack DMG by 30% for 15s.

Gladiator

2-PC: ATK +18%

Heart of Depth Image

2-PC: Hydro DMG Bonus +15%

Noblesse Oblige

2-PC: Elemental Burst DMG +20%.

Heart of Depth

2-PC: Hydro DMG Bonus +15%

Best Weapons

Polar Star

Bonus Stat: CRIT Rate 7.2%
Skill Effect: Elemental Skill and Elemental Burst DMG increased by 12%. After a Normal Attack, Charged Attack, Elemental Skill or Elemental Burst hits an opponent, 1 stack of Ashen Nightstar will be gained for 12s. When 1/2/3/4 stacks of Ashen Nightstar are present, ATK is increased by 10/20/30/48%. The stack of Ashen Nightstar created by the Normal Attack, Charged Attack, Elemental Skill or Elemental Burst will be counted independently of the others.

 Thundering Pulse

Bonus Stat: CRIT DMG 14.4%
Skill Effect: Increases ATK by 20% and grants Thunder Emblem. At stacks 1/2/3, Normal Attack DMG is further increased by 12/24/40%. Each stack has an individual duration and are gotten through:
• Normal Attacks with Elemental DMG (duration 5s)
• Casting an Elemental Skill (duration 10s)
• Having less than 100% Energy (disappears at full Energy)

 The Viridescent Hunt

Bonus Stat: CRIT Rate 6.0%
Skill Effect: Upon hit, Normal and Aimed Shot Attacks have a 50% chance to generate a Cyclone, which will continuously attract surrounding enemies, dealing 40% of ATK as DMG to these enemies every 0.5s for 4s. This effect can only occur once every 14s.

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