Triangle Strategy – Review
Our Score: 9/10
From the developers of the Bravely Default series and Octopath Traveler comes Triangle Strategy, a brand-new tactical role-playing game. Stunning HD-2D visuals bring an epic story to life. Make challenging choices in this tale set against the backdrop of Norzelia’s war-torn continent.
The Plotting Begins
As Serenoa Wolffort, players are plunged into Norzelia’s political scene. Where the three kingdoms of Glenbrook, Hyzante, and Aesfrost are just managing to maintain the shaky alliance they forged during the great “Saltiron wars.” Naturally, by the time this prologue is over, that alliance has all but been destroyed. And what comes next is a twisting and turning delight of a campaign that somehow never loses its momentum. Building gradually to a fantastic finale. Where you get to decide exactly how you wish to see your version of Serenoa’s story end.
It may drag on for a while but the payoff is well worth it. This is a game that captures your attention, introduces a fantastic cast of characters that you’ll come to care about, puts you in challenging situations, and gives you the chance to make genuinely important decisions that determine who survives or perishes as well as who and what will be destroyed as you make the sacrifices required to win.
In many respects, the campaign is also extremely sophisticated and complicated. It skillfully combines political themes with more fanciful ones while including several real-world concerns. Like religious populism, the use of false alarms to maintain power, slavery, and racism into its narrative. Since spoilers would completely diminish the effect of the plot, we won’t go into any detail here. However, Triangle Strategy clearly succeeds on the story side.
Triangle of War
Fans of Final Fantasy Tactics will recognise the tactical RPG components in this game right away. With the turn-based fights taking place on a grid system that outlines where your presently selected party member can and cannot go during a round. Then, strategic levels are added, with each member of your large group possessing a set of upgradeable skills and abilities that you must fully employ in order to win battles.
Planning ahead will help you take advantage of the game’s clever follow-up attack system, which lets you launch a double assault by positioning one unit on either side of a threat. This tactic is crucial for quickly dispatching troublesome enemy battlemages and healers, and it also encourages you to use high ground whenever you can because attacks from above deal more damage. You should also think about using various well-timed elemental magic combinations to weaken groups of enemies.
For instance, you could use a mage’s abilities to cover a space in water or turn an icy patch into a puddle before zapping it with electricity to overwhelm a large number of enemies at once. When you take the time to actually sit back and analyse all of your alternatives, there are plenty of chances for the strategically minded in this place. There is also always another way to tackle an issue.
Pre-Plan Your Victory
You will have the chance to organise your soldiers before the battle. Considering your choices and choose which warriors from your continuously changing roster you desire to send into battle. The game keeps assisting you as much as it can at this point, even highlighting suggested party members and providing quick access to your camp area so you may buy supplies, rank up specific soldiers, level up weapons, and other things before moving on to the actual fight screen. Before inspecting an overview of the battlefield, confirming your precise goals, and then advancing, you can arrange characters here as you see fit—healers and support in the back, tanks in the front, and so on.
Final Verdict
Triangle Strategy is another gem of a tactical RPG. If you enjoyed Octopath Traveler or Final Fantasy Tactics, you will absolutely love this. The combat and story is fantastic and I enjoyed my time with the characters. However, some people might find the conversations and cutscenes to drag a bit too much after combat. But I was so involved with everything going on that I didn’t mind it one bit. And most often, I looked forward to them.