Xiao Best Builds, Weapons, Artifacts | Genshin Impact

Xiao is a 5-Star Anemo Polearm character in Genshin Impact. Learn about Xiao’s build, best weapons, best artifacts this build guide!

Main DPS Builds for Xiao

Burst Main DPS

Best Weapon: Primordial Jade Winged-Spear

Replacement Weapons
1. Staff of Homa
2. Deathmatch
3. Blackcliff Pole

Best Artifacts: Vermillion Hereafter x4

Main Stats
Sands: ATK%
Goblet: Anemo DMG Bonus
Circlet: CRIT DMG or CRIT Rate
Substats: CRIT DMG, CRIT Rate, ATK%, Energy Recharge

Anemo Bruiser DPS

Best Weapon: Primordial Jade Winged-Spear

Replacement Weapons
1. Staff of Homa
2. Deathmatch
3. Blackcliff Pole

Best Artifacts
Gladiator’s Finale x2
Viridescent Venerer x2

Main Stats
Sands: ATK%
Goblet: Anemo DMG Bonus or ATK%
Circlet: CRIT DMG/CRIT Rate/ATK%
Substats: ATK%, Energy Recharge ,CRIT DMG, CRIT Rate

Best Artifacts

Vermillion Hereafter

2-PC: ATK +18%.
4-PC: After using an Elemental Burst, this character will gain the Nascent Light effect, increasing their ATK by 8% for 16s. When the character’s HP decreases, their ATK will further increase by 10%. This further increase can occur this way a maximum of 4 times. This effect can be triggered once every 0.8s. Nascent Light will be dispelled when the character leaves the field. If an Elemental Burst is used again during the duration of Nascent Light, the original Nascent Light will be dispelled.

Gladiator

2-PC: ATK +18%

Viridescent Venerer

2-PC: Anemo DMG Bonus +15%

Best Weapons

Primordial Jade Winged-Spear

Bonus Stat: CRIT Rate 4.8%
Skill Effect: On hit, increases ATK by 3.2% for 6s. Max 7 stacks. This effect can only occur once every 0.3s. While in possession of the maximum possible stacks, DMG dealt is increased by 12%.

Staff of Homa

Bonus Stat: CRIT DMG 14.4%
Skill Effect: HP increased by 20%. Additionally, provides an ATK Bonus based on 0.8% of the wielder’s Max HP. When the wielder’s HP is less than 50%, this ATK Bonus is increased by an additional 1% of Max HP.

Deathmatch

Bonus Stat: CRIT Rate 8.0%
Skill Effect: If there are at least 2 enemies nearby, ATK and DEF is increased by 16%. If there are less than 2 enemies nearby, ATK is increased by 24%.

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