Our Score: 8/10
In Trifox, a colourful and cartoony fox with many abilities takes center stage in a twin-stick action-adventure. You can design your own unique hero by picking from three different classes (Warrior, Mage, or Engineer) or by combining abilities from different classes. Inspired by the golden period of 3D platformers.
Television Rules the Nation
The plot of Trifox is straightforward: the bad guys steal your TV remote, and it’s up to you to recover it. The three playable classes are Warrior, Mage, and Engineer, and as you progress through the story you’ll be able to spend your monetary haul on acquiring new abilities for each. Each class has its own unique set of powers, but you’re free to combine them anyway you like.
Trifox features an easy-to-understand gameplay mechanic. You’ll have to solve some easy puzzles and engage in some movement-based challenges as you go for the evil guys. A summary of your run’s statistics is provided after each attempt. In addition, there are secret locations in each stage that may be explored for extra points, cash, or gems. It appears that the completionist is after the gems. All the gems need to be found in order to complete a level with a perfect score. Judging by my demos so far, it might take me a few tries. Fortunately, you can replay the levels at your convenience, and the coins you earn will count toward your final tally.
Regarding the actual gameplay mechanisms of Trifox, I did end up appreciating them. One thing that bothered me was how slow everything seemed to be going most of the time. Movement is a primary ability, therefore this seems sense. It’s also because after going in the same direction for a while, your character will only sprint at a slightly faster pace. Neither combat nor platforming seem to present such opportunities very frequently in games of this kind. If it were up to me, I would have made the sprint speed the default.
The ability to combine skills in Trifox is also a highlight for me. You don’t need to play with a single-character class the whole time. To my knowledge, none of the skills I’ve experimented with so far are significantly more potent than the others. The game is perfectly balanced, and its open-ended nature is unusual for its genre.
What does the Fox say?
The style of Trifox works wonderfully with the narrative and genre. Character models and backgrounds both feature vivid hues. The animations are also really well done. Gameplay is seamless throughout and I didn’t see any difficulties. The soundtrack of Trifox also helps to the funny aesthetic. Conversations, as in previous games of this type, are incomprehensible and lack any sort of subtitle, lending an air of comedic absurdity. The sound effects accompanying the animations, assaults, and so on are all quite well done.
Trifox is an incredibly fun game with a lot of variety in the gameplay and has a great atmosphere and humour. This game has a lot of potential and I hope this gets a sequel.